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Your personal mods for GUILD WARS by danglingwrangler » Thu Feb 04, 2010 1:49 am 9 Replies 5380 Views Last post by deddymuanis Mon Mar 08, 2010 7:27 am CS1.6 nude mod by kk3207164 » Sun Jan 01, 2012 7:52 am 0 Replies 3389 Views Last post by kk3207164 Sun Jan 01, 2012 7:52 am CS1.6 nude mod. The proxylib setting in DX9Settings.ini was pointing to 'F: Guild Wars 2 d3d9fx.dll' but your game was actually in a folder called 'F: Guid Wars 2' where 'Guild' was missing an 'L'. We wasted a bunch of time on a simple typo. Oct 13, 2009 Welcome to /r/GuildWars2 where we strive to be a place where you can share your Guild Wars 2 experiences and partake in discussions with players from around the world. 248k Turles made it to the beach. Jan 14, 2013 Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms; Asset use permission in mods/files that earn donation points You must get permission to earn Donation Points for your mods if they use my assets.

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Recently I've been looking at graphical mods, shader enhancements, and possibly even texture packs for Guild Wars 2, and so far I've only tried the one that uses GW2Hook, Reshade. It was a tad complex, but it was a fun experience.

That said, I was hesitant to mess with my game client at all, as I'm to understand that things like this are considered a 'grey area'. All I really wanted was to try to replicate the style of shading as seen in the PvP lobby. I don't want to get my account axed, I just want to play around with the visuals. I don't dare approach world bosses or enter WvW with these things active.

So, has Aenet changed their policy on things like this? Or is it no longer a good idea?

Comments

  • I've had the same shader thingy, Reshade, installed for years now. It's been in there so long I can't even remember how to uninstall it. It makes the game very purty though, far moreso than the client just running the game natively, and I've yet to be banned for it so I am not really in a rush to get rid of it.

    It's probably a grey area, but I just can't see Anet handing out bans because you used something like Reshade to improve the lighting a bit.

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  • 1Software
  • 2Shared player content
  • 3Archived software
Warning:
  • Directly modifying the Guild Wars program files through any third party tools is completely unsupported by ArenaNet and NCsoft. If anything breaks, do not contact support for help; there's nothing they can do about it.
  • Modifications listed on this page may not have been tested, USE AT YOUR OWN RISK. By downloading one of the files below you acknowledge that you cannot hold ANYONE responsible for what happens to your game or account.


Player-made Modifications, or simply mods, are alterations made to the game using third-party programs to change aspects of gameplay. Mods are traditionally a part of the gaming world and tend to be created by members of the gaming community to extend the enjoyment or accessibility of a game. Guild Wars is no exception.

Software[edit]

Blender being used to repaint a texture on a Monk in Guild Wars

TexMod[edit]

TexMod was created by RS as a modding utility originally used for 'Tomb Raider 7: Legend' back in 2006. It allows to extract textures from DirectX 9 applications, and pack the altered textures into TPF files (TexMod Package File) to load those back to the graphic stream replacing the textures viewed on the screen. This allowed players to change the appearance of Lara Croft and other characters of the game. However as great as the original TexMod is, its development stopped with the actual release of it. Matlab 64 bit linux free download. TexMod can still be obtained from the successor webpage.

  • User Guide: Guide for using TexMod
  • Download: TexMod

uMod[edit]

Universal Modding Engine (uMod) is an open-source version of TexMod made from scratch by Patrick Westerhoff and his team. The project is an approach to develop an open-source port of TexMod, integrating new features, and compliance with DirectX 10 and 11. While the last official release of uMod was done in August 2012 with version V2.0 Alpha (r53), the project remains in open-source where anyone can develop it further if needed. Dmc hd collection pc mods. Additional features include reading from a wide variety of image formats and images compressed in zip files. Unlike its predecessor uMod can reload graphics while the game is still active and use command line parameters.

  • User Guide: User Guide
  • Download: uMod Download List

GIMP[edit]

An acronym for GNU Image Manipulation Program is a free and open-source graphics editor used for image retouching and editing. The current version of GIMP works with numerous operating systems, including Linux, OS X and Microsoft Windows. GIMP has similar functionality to Photoshop, but does not emulate its user interface. Once the texture images are captured they can be altered using GIMP.

  • Download: GIMP Download Page

3D Ripper DX[edit]

3D Ripper DX allows you to tweak the DirectX or extract images and models as they pass through. Albeit a tad overwhelming, the program can capture all the the 2D and 3D data needed and export it for editing in 3D Studio Max, Maya, and Wavefront Object file formats. Unfortunately the programmer of this project, Roman Lut, has no plans to continue development. 3D Ripper DX supports only DirectX 6.x, 8.x and 9.x applications. It may have limited functionality with DirectX 10 and 11. The program remains free to use at his homepage.

  • Download: 3D Ripper DX Download Page

Blender 3D[edit]

A professional free and open-source 3D computer graphics program used for creating animated films. Users import the 3D mesh obtained with the '3D Ripper DX' mentioned above. The Blender in this case is not used to change or alter the mesh but as a 3D canvas to repaint the textures. This is an advanced and time consuming method but renders the best results.

  • Download: Blender Download Page

Shared player content[edit]

The content in this section alter the appearance or rendering of a variety of game elements. They have been designed by players for players to download and use freely.

Cartography[edit]

Mapping and how the maps are displayed.

Graphic User Interface[edit]

Alters the menus, status bars, and icons to provide additional functionality or visual appeal.

Guild capes[edit]

Create and preview your own cape designs using Paint.net program.

Creature skins[edit]

Monsters, animals, NPCs or characters.

Weapons and equipment[edit]

Guild Wars 2 Nude Mods
The mods in this section alter the appearance or rendering of items and equipment.

Skills[edit]

Guild Wars 2 Nude Mods
The mods in this section alter the appearance or rendering of items and equipment.

Skills[edit]

Skill animations or the appearance of skill icons.

Miscellaneous[edit]

Additional player content that does not fall into any of the categories above.

Guild Wars 2 Download

High resolution textures[edit]

Prior to the in-game ability to load high-resolution textures on other players in outposts, there was a TexMod modification that achieved this instead.

GwArmory[edit]

Created in January 2020 as a replacement for GwDressUp.

  • Directions: Run Guild Wars as usual (TexMod or otherwise), run this program, and a window with armor and dye choices will appear.
  • Note: As with TexMod, you are the only one to see changes. Everything changed is graphic and if you rezone or disconnect, the effect ends.
    Additionally for Windows 8, the program may required to be run with administrator privileges in compatibility mode for an earlier version of Windows.
  • Download: Download

Guild Wars 2 Wiki

Archived software[edit]

Software packages that no longer work with the Guild Wars client.

GwCamUnlocker - No longer working, December 2019[edit]

Allows you to extend the camera past the normal maximum range and view the world from an extreme point of view. Apparently it was revealed by the programmer who created this modification, that both this and 'GW2 Zoom Unlocker' alters the programming mechanics enough to be considered intrusive to ArenaNet. Both downloads have been pulled by the author from the website. Out of respect, please do not add your own links here. If you currently use this program (especially in PvP), it could result in your account being permanently banned.

  • Directions: Run Guild Wars as usual (TexMod or otherwise), run this program, target GW.exe, and then select both check boxes.
  • Creator: Argos-Soft.net
  • Download: Discontinued
  • Sample: Sample 1Sample 2

Guild Wars 2 Classes

GwVanquisher - No longer working, December 2019[edit]

Displays some convenient information about your current vanquishing area: remaining foes, total foes and killed foes.

  • Directions: Run Guild Wars as usual (TexMod or otherwise), run this program, and a movable box will appear with vanquishing info.
  • Creator: Argos-Soft.net
  • Download: Download Page
  • Sample: Sample 1Sample 2

GwDressUp - No longer working, December 2019, see GWArmory[edit]

Allows you to try armors directly on you character, dyed as you want, in any combination.

  • Directions: Run Guild Wars as usual (TexMod or otherwise), run this program, and a window with armor and dye choices will appear.
  • Note: As with TexMod, you are the only one to see changes. Everything changed is graphic and if you rezone or disconnect, the effect ends.
    Additionally for Windows 8, the program may required to be run with administrator privileges in compatibility mode for an earlier version of Windows.
  • Creator: Argos-Soft.net
  • Download: Download Page
  • Sample: Sample 1Youtube sample

Official responses from ArenaNet[edit]

The following quotes are from ArenaNet staff:

'

As a general rule of thumb, we don't mind if you do things like this to make your own playing experience more fun. Some people really like to mod, and we recognize that this can often be a valuable learning tool. When you're doing it, though, keep in mind that we ask that you don't use our content to mod other games. Please do not attempt to extract anything from your GW.dat with the intent to use it in a mod for another game or project. Also keep in mind that we can't support any changes you make.
In other words, if you try to make some changes and your game crashes, don't contact support because there really isn't anything they will be able to do for you. Make sure you have your disks handy to reinstall.
In case anyone was concerned about this reply, keep in mind that alterations that people make to their own .dat files will not affect the play experience of others. All of that important data is stored server side, so any changes that would be able to be made are purely cosmetic. For instance, if someone re-textures their sword to look like a gigantic pickle, they will be the only one to see this change. You won't start seeing people wielding pickle swords running around in random arena any time soon.
Also keep in mind that we are always interested to see what stuff you guys come up with. If you do something exceptionally cool that you feel would really benefit the community as a whole, don't be afraid to let us know about it.

How to play diablo 2 without disc. — Emily Diehl(talk)

To all modders: It's important to note that the parameters concerning the use of third-party programs do still apply. We cannot condone the use of such programs, and we cannot support the accounts of those who may be negatively impacted in using such programs. That's called the 'If it eats your hard drive and blows up your refrigerator, don't call us' policy.
Honestly, though, as previously stated, it is unlikely that we would actively pursue or action those who use such programs in a positive manner, that is, those whose only interest is creating benign mods of our games. Keep in mind that occasionally people get creative and might bring up the use of a harmless program to attempt to mask other harmful activities. We see that with other situations, such as where they say 'But I was only using an alternative OS, why was I blocked?' and we discover they are using major bot programs.
If you feel that this creates a 'mixed message,' then I guess we should discuss that concern. I can understand where the strict 'Don't do that' is clearer than 'We can't say you can do that, but we won't take action if you do choose to do it.' There are some cases where it's not black and white. One example that comes to mind is the use of emulators to play Guild Wars. We develop only for the PC, but others play on other systems and that's totally ok. However, if they develop difficulties, our Support Team is not available to help them resolve those issues. So we don't prohibit the alternative, we simply decline to support it.
What I want to say above all about this matter is that if you're going to mod, have fun, but do stick with the benign and positive uses of the programs and create mods that impact the game only in ways that are fun and harmless. If there's more information to share, I will do so as soon as it becomes available to me.

— Gaile Gray

Retrieved from 'https://wiki.guildwars.com/index.php?title=Player-made_Modifications&oldid=2665399'




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